
var FixedSwiff = new Class({
	Extends: Swiff,

	initialize: function(path, options){
		this.instance = 'Swiff_' + $time();

		this.setOptions(options);
		options = this.options;
		var id = this.id = options.id || this.instance;
		var container = document.id(options.container);

		Swiff.CallBacks[this.instance] = {};

		var params = options.params, vars = options.vars, callBacks = options.callBacks;
		var properties = $extend({height: options.height, width: options.width}, options.properties);

		var self = this;

		for (var callBack in callBacks){
			Swiff.CallBacks[this.instance][callBack] = (function(option){
				return function(){
					return option.apply(self.object, arguments);
				};
			})(callBacks[callBack]);
			vars[callBack] = 'Swiff.CallBacks.' + this.instance + '.' + callBack;
		}

		params.flashVars = Hash.toQueryString(vars);
		if (Browser.Engine.trident){
			properties.classid = 'clsid:D27CDB6E-AE6D-11cf-96B8-444553540000';
			params.movie = path;
		} else {
			properties.type = 'application/x-shockwave-flash';
		}
		properties.data = path;
		
		var build = '<object id="' + id + '"';
		for (var property in properties) build += ' ' + property + '="' + properties[property] + '"';
		build += '>';
		for (var param in params){
			if (params[param]) build += '<param name="' + param + '" value="' + params[param] + '" />';
		}
		build += '</object>';
		this.object = ((container) ? container.empty() : new Element('div')).set('html', build).firstChild;
	}
});


var Playlist = new Class({

		Implements: [Events, Options],

		options: {
			'swfLocation': 'moo.sound.swf'
		},

		initialize: function(options) {
			this.setOptions(options);
			this.swiffHome = new Element('div',{
				id: 'swiffHome',
				styles: {
					position: 'absolute',
					'top': 1,
					'left': 1	
				}
			}).inject(document.body);
			this.obj = new FixedSwiff(this.options.swfLocation, {
				width: 1,
				height: 1,
				container: this.swiffHome
			});
			this.flashLoaded = false;
			this.loadQueue = [];
			this.sounds = new Hash();
			this.playing = [];
		},

		loadSounds: function(sounds, options) {
			if (!this.flashLoaded) {
				this.loadQueue.push([sounds, options]);
			} else {
				sounds = sounds || [];
				sounds.each(function(url) {
					this.loadSound(url, options);
				}, this);
			}
			return this;
		},

		loadSound: function(url, options) {
			if (!this.flashLoaded) { this.loadQueue.push([url,options]); }
			this.sounds.set(url, new Sound(url, this, options));
			return this;
		},

		stopSounds: function() {
			this.playing.each( function(sound) { sound.stop(); });
			return this;
		},

		playRandom: function() {
			var randomKey = this.sounds.getKeys().getRandom();
			this.stopSounds();
			var sound = this.sounds.get(randomKey);
			sound.start(0);
			return this;
		},

		onSoundLoaded: function(url) {
			this.sounds.get(url).fireEvent('onLoad');
		},

		onSoundComplete: function(url) {
			this.sounds.get(url).fireEvent('onComplete').fireEvent('onStop');
			return this;
		},

		onFlashLoaded: function() {
			this.flashLoaded = true;
			this.loadQueue.each(function(arr) { this.loadSounds(arr[0], arr[1]); }.bind(this));
		},

		registerID3: function(url, tag, value) {
			var sound = this.getSound(url);
			sound.id3.set(tag, value);
			sound.fireEvent('onID3', [tag, value]);
		},

		getSound: function(key) {
			return this.sounds.get(key);
		}

});

var Sound = new Class({ 

	Implements: [Options, Events],

	options: {
		autostart: false,  //autostart
		streaming: true,   //streaming
		volume: 50,        //volume to start at
		pan: 0,            //pan between -100 (left) and 100 (right)
		progressInterval: 500, //milliseconds between getProgress(); calls
		positionInterval: 500,//milliseconds between getPosition(); calls
		onRegister: $empty,//fires when the sound is registered
		onLoad: $empty,    //fires when the sound is downloaded
		onPlay: $empty,    //fires when the sound begins playing
		onPause: $empty,   //fires when the sound is paused
		onStop: $empty,    //fires when the sound stops playing
		onComplete: $empty, //fires when the sound completes playing
		onProgress: $empty,//fires when download makes progress
		onPosition: $empty,//fires when position within the song changes
		onID3: $empty      //fires when ID3 tags become available
	},

	initialize: function(url, manager, options) {
		this.setOptions(options);
		this.url = url;
		this.id3 = new Hash();
		this.manager = manager || Playlist;
		this.swf = this.manager.obj.toElement();
		this.playing = false;
		this.listeners = {};
		this.filesize = null;
		this.duration = null;
		this.pausedAt = 0;
		this.position = 0;
		this.register();
	},

	start: function(position) {
		var pos = position || this.pausedAt;
		this.swf.startSound(this.url, pos, this.options.volume, this.options.pan);
		this.fireEvent('onPlay');
		this.pausedAt = 0;
		return this;
	},

	stop: function() {
		this.swf.stopSound(this.url);
		this.fireEvent('onStop');
		return this;
	},

	jumpTo: function(seconds) {
		$clear(this.listeners.position);
		this.start(seconds);
	},

	pause: function() {
		this.swf.stopSound(this.url);
		this.pausedAt = this.getPosition();
		this.fireEvent('onPause', this.pausedAt);
		this.fireEvent('onStop');
	},

	setVolume: function(volume) {
		this.obj.setVolume(this.url, volume);
		this.options.volume = volume;
		return this;
	},

	setPan: function(pan) {
		this.swf.setPan(this.url, pan);
		this.options.pan = pan;
		return this;
	},

	getVolume: function() {
		return this.options.volume;
	},

	getPan: function() {
		return this.options.pan;
	},

	getID3: function(tag) {
		return this.id3.get(tag);	
	},

	getBytesLoaded: function() {
		return this.swf.getBytesLoaded(this.url);
	}, 

	getFilesize: function() {
		return this.swf.getBytesTotal(this.url);
	},

	getPosition: function() {
		return this.swf.getPosition(this.url);
	}, 

	getDuration: function() {
		return this.swf.getDuration(this.url);
	},

	checkProgress: function() {
		if ($type(this.filesize) !== "number") { this.filesize = this.getFilesize(); }
		var loaded = this.getBytesLoaded(); 
		if ($type(loaded) === "number" && loaded !== this.listeners.lastProgress) { 
			var total = this.getFilesize();
			this.listeners.lastProgress = loaded;
			this.fireEvent('onProgress', [loaded, total]); 
		}
	},

	checkPosition: function() {
		var position = this.getPosition();
		this.duration = this.getDuration();
		if ($type(position) === "number" && position !== this.listeners.lastPosition) { 
			this.listeners.lastPosition = position;
			this.fireEvent('onPosition', [(position / 1000).round(), (this.duration / 1000).round()]);
		}
	},

	register: function() {
		this.fireEvent('onRegister');
		if (this.options.streaming === false) {
			this.swf.preloadSound(this.url);
			this.listeners.progress = this.checkProgress.periodical(this.options.progressInterval, this);
		}
		this.addEvents({'onLoad': this.onLoad, 'onStop': this.onStop, 'onPlay': this.onPlay});
	},

	onLoad: function() {
		$clear(this.listeners.progress);
		this.checkProgress();
	},

	onPlay: function() {
		if (this.options.streaming === true) {
			this.listeners.progress = this.checkProgress.periodical(this.options.progressInterval, this);
		}
		this.playing = true;
		this.listeners.position = this.checkPosition.periodical(this.options.positionInterval, this);
		this.manager.playing.push(this);
	},

	onStop: function() {
		$clear(this.listeners.position);
		if (this.pausedAt === 0) { this.fireEvent('onPosition', [0, this.duration]); }
		this.playing = false;
	}

});

